Tuesday, October 26, 2010

Dodge Viper

This is a render  I did on the side while testing out some techniques on creating liquid reflections.. there is a serious amount of Photoshop work here but that is mostly where there were mesh artifacts from the render, and there were a lot of mesh artifacts from the render, that's the problem with workign with cad meshes, either they are the best thing to light, with accurate grooves and zero-mesh, or your worst nightmare with tons of render artifacts. Anyway apart from that I really like the way it turned out and I learned a lot from it...

1 comment:

  1. for some reason the def btween the light/shine on the rims are not coming along really nice the front one looks nice his good texture but the one in the back looks kinda fake,new and shiny....also the saturation between the hood and the body of the cat looks a bit odd aswell maybe these are just my own thoughts but that's what cam to my mind when i saw this render :) also a simple BG could have been much batter.